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【学习笔记】关于欧美游戏工作室关卡设计理论的学习总结
本文是我在查阅游戏设计书籍《The Level Design Book》、开发者分享的文章和GDC演讲后,围绕“欧美游戏工作室如何工业化制作关卡”这一主题进行思考,并撰写总结的学习笔记,旨在自我提升和总结经验。 参考资料:《The Level ...
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