This uses V-USB to implement a USB joystick with minimal code. It supports up, down, left, right and two buttons (and can trivially handle 6 more). The code runs on Thomas Fischl's 12MHz atmega8 ...
[MaZderMind] also captured data on an oscilloscope to indicate in detail the quirks of the joystick’s operation. Yes, it’s entirely possible to use a more modern microcontroller with a USB ...
This project enables a USB Joystick to control FrSky DHT Module, the project was designed around a PXN Pro 2113 USB Joystick from https://www.aliexpress.com/item/PXN ...
so the USB interface [Necroware] built relies on an Arduino to do the translating. Specifically, the adapter is designed as a generic adapter for several different analog joysticks, and a series ...
Joystick controllers with between one and six axes are commonly ... Examples include universal serial bus (USB), CANbus, PROFIBUS, and pulse width modulation (PWM). DB-15 is game port connector on ...
This mobile controller offers up Hall Effect joysticks and triggers alongside mechanical button switches, and it’s ready for phones big and small, as long as they use USB-C. With all that coming ...
I am currently trying to emulate a gamepad/joystick on Windows 10 using USB-HID. The MSP430 will take in 7-14 analogue inputs and send them to Windows, where they will be seen as USB-HID game ...