Abstract: In the domain of multiplayer pursuit-evasion games, it is crucial to address the practical aspects of the players' heterogeneity, the distributed control manner, and the pursuers' goal of ...
To address this, we propose a novel task scheduling algorithm named NIMS (Neighborhood Inspired Multiverse Scheduler), designed to optimize two often conflicting metrics: makespan and energy ...
It is developed as part of my Master's thesis in Artificial Intelligence and Data Science. The FJSSP is an NP-hard problem where jobs need to be scheduled on machines with flexibility in job routing.
Set the makespan. this.makeSpan = val; } Please implement selectVNF() by your own.The method for the SF allcation, i.e., this.scheduleVNF(vnf, this.vcpuMap) is already implemented in the super class.